Chapter 16: Indefinite Integrals
Notice that a constant C is the 
only
  thing that can be added to F(x) without affecting the derivative.  If it were possible to add some other function G(x), then we would have to have 
![[Maple Math]](images/chap16e9.gif) , i.e.,
, i.e., 
![[Maple Math]](images/chap16e10.gif) .  This implies that G(x) must be a constant on any interval in its domain. We won't actually  
prove 
this hear but the idea is simple.  Any function that is not constant must either increase or decrease for certain values of x, and at such x it has a nonzero derivative.  To put this another way, the 
 only
  function G(x) whose graph is always pointing horizontally is a constant function.
.  This implies that G(x) must be a constant on any interval in its domain. We won't actually  
prove 
this hear but the idea is simple.  Any function that is not constant must either increase or decrease for certain values of x, and at such x it has a nonzero derivative.  To put this another way, the 
 only
  function G(x) whose graph is always pointing horizontally is a constant function.  
There is a subtle point involved here
. If you consider any interval contained in the domain of the function f(x), then 
![[Maple Math]](images/chap16e11.gif) exists and is zero on such an interval, so we can argue that G(x) is a constant. However, if the domain of f(x) is split into disjoint intervals, then the function G(x) can take on distinct constant values on them. Thus it becomes a step function rather than a constant. Usually, we have a single interval in mind and this point is not stressed at all.
 exists and is zero on such an interval, so we can argue that G(x) is a constant. However, if the domain of f(x) is split into disjoint intervals, then the function G(x) can take on distinct constant values on them. Thus it becomes a step function rather than a constant. Usually, we have a single interval in mind and this point is not stressed at all.
          
![[Maple Math]](images/chap16e13.gif) =
  =  
![[Maple Math]](images/chap16e14.gif) 
 
![[Maple Math]](images/chap16e15.gif) .
.
The above example 
![[Maple Math]](images/chap16e19.gif) suggests how we can take the antiderivative of any power function
 suggests how we can take the antiderivative of any power function 
![[Maple Math]](images/chap16e20.gif) .  Just increase the power by 1, and divide by n+1 in order to cancel the factor of n+1 that arises when taking the derivative of
.  Just increase the power by 1, and divide by n+1 in order to cancel the factor of n+1 that arises when taking the derivative of 
![[Maple Math]](images/chap16e21.gif) .  In other words,
.  In other words,
   
![[Maple Math]](images/chap16e22.gif) =
 = 
![[Maple Math]](images/chap16e23.gif) 
 
![[Maple Math]](images/chap16e24.gif) ,   for any
,   for any 
![[Maple Math]](images/chap16e25.gif) except
  except 
![[Maple Math]](images/chap16e26.gif) 
 
(the formula makes no sense if n =  -1; the antiderivative of the function 
![[Maple Math]](images/chap16e27.gif) is a special case, and it will be dealt with  in the exercises below.
 is a special case, and it will be dealt with  in the exercises below.
This formula can be regarded as the reverse of the 
![[Maple Math]](images/chap16e28.gif) rule for taking derivatives.  As in that rule,
 rule for taking derivatives.  As in that rule, 
![[Maple Math]](images/chap16e29.gif) is allowed to be negative or fractional.
 is allowed to be negative or fractional.
The same formula can be used with other names for the x-variable, for
example,
    
![[Maple Math]](images/chap16e30.gif) 
 
![[Maple Math]](images/chap16e31.gif) ;
;     
![[Maple Math]](images/chap16e32.gif) 
 
![[Maple Math]](images/chap16e33.gif) ;
;  
![[Maple Math]](images/chap16e34.gif) .
. 
Antiderivatives, like derivatives, are  
linear
.  This means that if we know the antiderivatives of a bunch of functions, then we can compute the antiderivative of any linear combination of those functions.  For example, using the above formula for  
![[Maple Math]](images/chap16e35.gif) , we can find the antiderivative of any polynomial.
, we can find the antiderivative of any polynomial.
Example 1.
 (a)  
![[Maple Math]](images/chap16e36.gif) =
 =  
![[Maple Math]](images/chap16e37.gif) 
 
![[Maple Math]](images/chap16e38.gif) 
 
![[Maple Math]](images/chap16e39.gif) + 3*
+ 3* 
![[Maple Math]](images/chap16e40.gif) 
 
![[Maple Math]](images/chap16e41.gif) +
+
![[Maple Math]](images/chap16e42.gif) =
 =   
![[Maple Math]](images/chap16e43.gif) 
 
![[Maple Math]](images/chap16e44.gif) 
![[Maple Math]](images/chap16e45.gif) .
.
(b)  
![[Maple Math]](images/chap16e46.gif) =
 =   
![[Maple Math]](images/chap16e47.gif) =
 =   
![[Maple Math]](images/chap16e48.gif) 
 
![[Maple Math]](images/chap16e49.gif) -
-  
![[Maple Math]](images/chap16e50.gif) 
 
![[Maple Math]](images/chap16e51.gif) =
 =    
![[Maple Math]](images/chap16e52.gif) 
 
![[Maple Math]](images/chap16e53.gif) .
.
In practical problems, often the time t is playing the role of the x-variable, and the function f(t) to be integrated is the rate of change of something. Just as the derivative procedure takes us from the distance function s(t) to the velocity function v(t) and from the velocity to the acceleration a(t), the antiderivative procedure takes us from a(t) to v(t) and then to s(t). Below we will give examples of this.
From Acceleration to Velocity to Distance; Falling Bodies
Earlier in the course, we encountered the 
falling body formula
 
![[Maple Math]](images/chap16e54.gif) for the height of an object above the ground after t seconds.  However, we did not give any explanation of how that formula arises --- in fact, at first the whole formula (especially the  "1/2" at the beginning) looks  "pulled out of a hat."  Now we are ready to derive the formula starting from a basic principle of physics: 
near the surface of the earth gravity causes a constant force of acceleration
.  That  "gravitational acceleration"  g is 9.806194 m/
 for the height of an object above the ground after t seconds.  However, we did not give any explanation of how that formula arises --- in fact, at first the whole formula (especially the  "1/2" at the beginning) looks  "pulled out of a hat."  Now we are ready to derive the formula starting from a basic principle of physics: 
near the surface of the earth gravity causes a constant force of acceleration
.  That  "gravitational acceleration"  g is 9.806194 m/
![[Maple Math]](images/chap16e55.gif) (we'll use simply 9.8 m/
 (we'll use simply 9.8 m/
![[Maple Math]](images/chap16e56.gif) or 32 ft/
 or 32 ft/
![[Maple Math]](images/chap16e57.gif) ). More precisely, the  
gravitational acceleration
 is -g if we take upward to be the positive direction; it is g if downward is taken to be the positive direction.  We shall usually take upward to be the positive direction. If we are near the surface of some other planet, the same principle applies, but with a different value of g.
). More precisely, the  
gravitational acceleration
 is -g if we take upward to be the positive direction; it is g if downward is taken to be the positive direction.  We shall usually take upward to be the positive direction. If we are near the surface of some other planet, the same principle applies, but with a different value of g.
The basic principle can be restated as follows: if no force other than gravity is affecting the object's motion (in particular, we neglect air resistance), then the acceleration function a(t) is the constant -g: a(t) = -g. Our object is to derive the formula for the height function s(t). We do this in two steps:
Finding
  
v(t)
.  Since dv/dt =  a(t), it follows that v(t) is an antiderivative of a(t) =  -g.  But the antiderivative of the constant -g is 
![[Maple Math]](images/chap16e58.gif) .  Thus,
.  Thus, 
![[Maple Math]](images/chap16e59.gif) =
=  
![[Maple Math]](images/chap16e60.gif) .  How do we find C?  Here we have to suppose that we know  "initial information," i.e. the value of
.  How do we find C?  Here we have to suppose that we know  "initial information," i.e. the value of 
![[Maple Math]](images/chap16e61.gif) when
 when 
![[Maple Math]](images/chap16e62.gif) , which we call
, which we call 
![[Maple Math]](images/chap16e63.gif) .  (Often, but not always, the initial time
.  (Often, but not always, the initial time 
![[Maple Math]](images/chap16e64.gif) will be 0.) In order for
 will be 0.) In order for 
![[Maple Math]](images/chap16e65.gif) to equal
 to equal 
![[Maple Math]](images/chap16e66.gif) , we must have
, we must have 
![[Maple Math]](images/chap16e67.gif) , i.e., our constant of integration is
, i.e., our constant of integration is 
![[Maple Math]](images/chap16e68.gif) .  In general, ( it you solve for the constant of integration using initial information).  Thus,
.  In general, ( it you solve for the constant of integration using initial information).  Thus, 
![[Maple Math]](images/chap16e69.gif) =
=  
![[Maple Math]](images/chap16e70.gif) .  (In this simple situation, we could have obtained the same result by common sense: if something starts at value
.  (In this simple situation, we could have obtained the same result by common sense: if something starts at value 
![[Maple Math]](images/chap16e71.gif) and decreases at   
constant
  rate g, then after
 and decreases at   
constant
  rate g, then after 
![[Maple Math]](images/chap16e72.gif) seconds its value is
 seconds its value is 
![[Maple Math]](images/chap16e73.gif) .   If the
.   If the
initial time is t =  0, as is often the case, then 
![[Maple Math]](images/chap16e74.gif) .
.
Finding  s(t)
.  Let us suppose that 
![[Maple Math]](images/chap16e75.gif) , i.e., the starting time for the falling body is taken to be t =  0.  Since ds/dt =  v(t), it follows that s(t) is an antiderivative of
, i.e., the starting time for the falling body is taken to be t =  0.  Since ds/dt =  v(t), it follows that s(t) is an antiderivative of 
![[Maple Math]](images/chap16e76.gif) , i.e.,
, i.e.,
  
![[Maple Math]](images/chap16e77.gif) =
 =  
![[Maple Math]](images/chap16e78.gif) =  -
 =  -
![[Maple Math]](images/chap16e79.gif) .
.
(We used 
![[Maple Math]](images/chap16e80.gif) rather than C for the constant of integration because it has no relation to the C in the last paragraph.)  To find the constant of integration
 rather than C for the constant of integration because it has no relation to the C in the last paragraph.)  To find the constant of integration 
![[Maple Math]](images/chap16e81.gif) we must again have initial information.  Suppose we know the height at time 0:
 we must again have initial information.  Suppose we know the height at time 0: 
![[Maple Math]](images/chap16e82.gif) .  Substituting this value for s(t) when t =  0 gives
.  Substituting this value for s(t) when t =  0 gives 
![[Maple Math]](images/chap16e83.gif) =
 =  
![[Maple Math]](images/chap16e84.gif) 
 
![[Maple Math]](images/chap16e85.gif) , i.e.,
, i.e.,
![[Maple Math]](images/chap16e86.gif) .  We obtain our final formula:
.  We obtain our final formula: 
![[Maple Math]](images/chap16e87.gif) .
. 
This completes the derivation of the falling body formula.
Having the derivative relations ds/dt = v(t) and dv/dt = a(t), together with a formula for a(t), we can work back to find s(t), provided we also have two Pieces of initial information that allow us to find the two constants of integration that arise. We assumed that the two known values are the initial velocity and the initial height.
The first step is to find 
![[Maple Math]](images/chap16e89.gif) =
 =   
![[Maple Math]](images/chap16e90.gif) =
 =  
![[Maple Math]](images/chap16e91.gif) .  The initial information is that
.  The initial information is that 
![[Maple Math]](images/chap16e92.gif) . Hence, substituting t =  1 gives: 2 =  v(1) =  -1/2+C, and so C =  2.5.  Thus
. Hence, substituting t =  1 gives: 2 =  v(1) =  -1/2+C, and so C =  2.5.  Thus 
![[Maple Math]](images/chap16e93.gif) .  The second step is to find
.  The second step is to find
s(t) =  
![[Maple Math]](images/chap16e94.gif) =
    =  
![[Maple Math]](images/chap16e95.gif) =
 =  
![[Maple Math]](images/chap16e96.gif) .
.
 Now we use the initial information that s(1) =  0: 0 =  s(1) = 
![[Maple Math]](images/chap16e97.gif) .  Solving for
.  Solving for 
![[Maple Math]](images/chap16e98.gif) , we obtain
, we obtain 
![[Maple Math]](images/chap16e99.gif) .  Thus,
.  Thus, 
![[Maple Math]](images/chap16e100.gif) .
.
We can check this answer by verifying three things: (i) it has the right second derivative  
![[Maple Math]](images/chap16e101.gif) ;  (ii) its value when t =  1 is 0; and  (iii) the value of its derivative when t =  1 is 2.  These computations are easy to do, and they give us the assurance that we did not make any careless errors in the last paragraph.
;  (ii) its value when t =  1 is 0; and  (iii) the value of its derivative when t =  1 is 2.  These computations are easy to do, and they give us the assurance that we did not make any careless errors in the last paragraph.
Antiderivatives of sin and cos
From the derivative formulas d/dx sin x = cos x and d/dx cos x = - sin x we obtain the corresponding antiderivative formulas:
        
![[Maple Math]](images/chap16e102.gif) ,
,   
![[Maple Math]](images/chap16e103.gif) .
.
Notice that the derivative of sin is cos, but its antiderivative is not cos but rather it is minus cos.
Substitution
In practical applications we rarely encounter the pure sine or cosine function. As we have seen, it is useful to be able to work with the more general sinusoidal function
    
![[Maple Math]](images/chap16e104.gif) ,
,
Example 3:
  If a and b are constants, find formulas for:
a
. 
![[Maple Math]](images/chap16e107.gif) for any n  other than -1,
         for any n  other than -1,
b
. 
![[Maple Math]](images/chap16e108.gif) 
c.
 
![[Maple Math]](images/chap16e109.gif) 
(a) We substitute 
![[Maple Math]](images/chap16e110.gif) .  We also find du/dx, which in this case is simply the constant a.  We then treat du and dx as if they were algebraic quantities, writing
.  We also find du/dx, which in this case is simply the constant a.  We then treat du and dx as if they were algebraic quantities, writing 
![[Maple Math]](images/chap16e111.gif) /
/
![[Maple Math]](images/chap16e112.gif) =
  =  
![[Maple Math]](images/chap16e113.gif) and
 and  
![[Maple Math]](images/chap16e114.gif) ,  and so
,  and so 
![[Maple Math]](images/chap16e115.gif) =  1/
 =  1/
![[Maple Math]](images/chap16e116.gif) 
 
![[Maple Math]](images/chap16e117.gif) .  Thus, in our integral we change
.  Thus, in our integral we change 
![[Maple Math]](images/chap16e118.gif) to
 to 
![[Maple Math]](images/chap16e119.gif) and we change
 and we change 
![[Maple Math]](images/chap16e120.gif) to  1/
 to  1/
![[Maple Math]](images/chap16e121.gif) , thereby obtaining an integral purely in terms of the new variable u:
, thereby obtaining an integral purely in terms of the new variable u:
![[Maple Math]](images/chap16e122.gif) =
 =   
![[Maple Math]](images/chap16e123.gif) =
  =    
![[Maple Math]](images/chap16e124.gif) 
 
![[Maple Math]](images/chap16e125.gif) =
 = 
![[Maple Math]](images/chap16e126.gif) 
 
![[Maple Math]](images/chap16e127.gif) 
 (Your final answer should be written in terms of x, not u.)
Explanation:
 This might be a good place to explain what the substitution means and give some idea why it works. To begin with, we have an expression 
![[Maple Math]](images/chap16e128.gif) inside the integral sign and when we get through with the substitution we convert this to an expression
 inside the integral sign and when we get through with the substitution we convert this to an expression 
![[Maple Math]](images/chap16e129.gif) . Why should two such expressions be the same?
. Why should two such expressions be the same?
The idea is to keep in mind that what we are looking for is a function whose derivative with respect to x is f(x), "solving"  
![[Maple Math]](images/chap16e130.gif) or  "integrating f with respect to x" just means finding a function with f(x) as its derivative. Now, 
if
 as above,  we can find  write
 or  "integrating f with respect to x" just means finding a function with f(x) as its derivative. Now, 
if
 as above,  we can find  write 
![[Maple Math]](images/chap16e131.gif) and
  we can find G(w)  such that
  
and
  we can find G(w)  such that 
![[Maple Math]](images/chap16e132.gif) then by the chain rule  we have
 then by the chain rule  we have 
![[Maple Math]](images/chap16e133.gif) =
 = 
![[Maple Math]](images/chap16e134.gif) . That is, 
the function
. That is, 
the function
 
![[Maple Math]](images/chap16e135.gif) ) 
is the antiderivative we are looking for
.
) 
is the antiderivative we are looking for
.  
For our purposes the use of the symbols "du", "dx" is simply a powerful nmemonic for helping us systematically write f(x) in the desired form.
Although we don't go into details here of exactly how it is done if  
![[Maple Math]](images/chap16e136.gif) is a function of
 is a function of 
![[Maple Math]](images/chap16e137.gif) there is a way to define symbols
  there is a way to define symbols 
![[Maple Math]](images/chap16e138.gif) and
 and 
![[Maple Math]](images/chap16e139.gif) so that their ratio
 so that their ratio 
![[Maple Math]](images/chap16e140.gif) /
/
![[Maple Math]](images/chap16e141.gif) is equal to
 is equal to 
![[Maple Math]](images/chap16e142.gif) .  There are "differentials"   d(sin(x)),
.  There are "differentials"   d(sin(x)), 
![[Maple Math]](images/chap16e143.gif) , ... etc. and the fact that
, ... etc. and the fact that 
![[Maple Math]](images/chap16e144.gif) /
/
![[Maple Math]](images/chap16e145.gif) =
 = 
![[Maple Math]](images/chap16e146.gif) makes calculations like
 makes calculations like 
![[Maple Math]](images/chap16e147.gif) and
  and   
![[Maple Math]](images/chap16e148.gif) work as expected and if two functions have the same differential then they differ by a constant.
  work as expected and if two functions have the same differential then they differ by a constant.
Thought of this way,  the problem of finding 
![[Maple Math]](images/chap16e149.gif) , a function whose derivative is f(x), is exactly the same as finding a function  F(x) such that
, a function whose derivative is f(x), is exactly the same as finding a function  F(x) such that 
![[Maple Math]](images/chap16e150.gif) .  The substitutions and calculations with "du",  "dx" etc. are calculations using the algebra or "calculus" of differentials in which one finds that that the differential
.  The substitutions and calculations with "du",  "dx" etc. are calculations using the algebra or "calculus" of differentials in which one finds that that the differential 
![[Maple Math]](images/chap16e151.gif) x is  equal to another of the form
x is  equal to another of the form 
![[Maple Math]](images/chap16e152.gif) 
  
If we can then find a function 
![[Maple Math]](images/chap16e153.gif) which is an antiderivative for g(u) (i.e. if we can solve
 which is an antiderivative for g(u) (i.e. if we can solve 
![[Maple Math]](images/chap16e154.gif) .  Then we can see that
.  Then we can see that 
![[Maple Math]](images/chap16e155.gif) is an antiderivative for
 is an antiderivative for 
![[Maple Math]](images/chap16e156.gif) ,  since
,  since  
![[Maple Math]](images/chap16e157.gif) /
/
![[Maple Math]](images/chap16e158.gif) 
 
![[Maple Math]](images/chap16e159.gif) =
  =   
![[Maple Math]](images/chap16e160.gif) =
  =   
![[Maple Math]](images/chap16e161.gif) 
 
![[Maple Math]](images/chap16e162.gif) /
/
![[Maple Math]](images/chap16e163.gif) =
 =   
![[Maple Math]](images/chap16e164.gif) , so
, so 
![[Maple Math]](images/chap16e165.gif) is an antiderivative of
 is an antiderivative of 
![[Maple Math]](images/chap16e166.gif) as needed.
 as needed.
The method demonstrated above (when it works)  systematically helps us find the alternative antiderivative problem 
![[Maple Math]](images/chap16e167.gif) and the "substituting" back for "u" in terms of "x" at the end of the procedure is simply finding the G(u(x)) answer.
 and the "substituting" back for "u" in terms of "x" at the end of the procedure is simply finding the G(u(x)) answer.
 
The point is that although we don't need to know all of the details one should keep in mind that the symbol 
![[Maple Math]](images/chap16e168.gif) in
 in  
![[Maple Math]](images/chap16e169.gif) , is more than just a whimsical notation!
, is more than just a whimsical notation!
It is instructive to check this answer by taking its derivative. We find ourselves using the chain rule --- as always happens when checking an antiderivative that was found by a u-substitution:
  
![[Maple Math]](images/chap16e170.gif) 
  
![[Maple Math]](images/chap16e171.gif) 
 
![[Maple Math]](images/chap16e172.gif) =
 =   
![[Maple Math]](images/chap16e173.gif) .
.
 Thus, the  1/
![[Maple Math]](images/chap16e174.gif) term that we obtained when converting
 term that we obtained when converting 
![[Maple Math]](images/chap16e175.gif) to
 to 
![[Maple Math]](images/chap16e176.gif) is needed to cancel the factor of a =
 is needed to cancel the factor of a =  
![[Maple Math]](images/chap16e177.gif) /
/
![[Maple Math]](images/chap16e178.gif) that comes out from the chain rule.
 that comes out from the chain rule.
This also explains the importance of the 
![[Maple Math]](images/chap16e179.gif) (or
 (or 
![[Maple Math]](images/chap16e180.gif) or
 or 
![[Maple Math]](images/chap16e181.gif) , depending on what the variable of integration is) inside the integral.  Keeping track of that part of the integral in the course of a u-substitution will give you the right antiderivative.  Do not get into the careless habit of omitting the
, depending on what the variable of integration is) inside the integral.  Keeping track of that part of the integral in the course of a u-substitution will give you the right antiderivative.  Do not get into the careless habit of omitting the 
![[Maple Math]](images/chap16e182.gif) (or
 (or 
![[Maple Math]](images/chap16e183.gif) or
 or 
![[Maple Math]](images/chap16e184.gif) ) in an integral.
) in an integral.
(b) Again we take 
![[Maple Math]](images/chap16e185.gif) , so that dx =
, so that dx =   
![[Maple Math]](images/chap16e186.gif) du, and our integral becomes
 du, and our integral becomes
  
 
![[Maple Math]](images/chap16e187.gif) =   1/a (- cos u)+C =  -
 =   1/a (- cos u)+C =  - 
![[Maple Math]](images/chap16e188.gif) 
![[Maple Math]](images/chap16e189.gif) .
.
 You should check this formula by taking the derivative of  - 
![[Maple Math]](images/chap16e190.gif) 
(c)  This works just like part (b).  The result is  
![[Maple Math]](images/chap16e191.gif) =
 =  
 
![[Maple Math]](images/chap16e192.gif) 
 
![[Maple Math]](images/chap16e193.gif) .
.
Example 4:
Find: 
 
 
a
.  
![[Maple Math]](images/chap16e194.gif) 
 
b
.  
![[Maple Math]](images/chap16e195.gif) ;
;  
c
.  
![[Maple Math]](images/chap16e196.gif) .
.
 
(a) Here we take u equal to the expression inside the cosine, namely, 
![[Maple Math]](images/chap16e197.gif) .  Then
.  Then 
![[Maple Math]](images/chap16e198.gif) /
/
![[Maple Math]](images/chap16e199.gif) =
 =  
![[Maple Math]](images/chap16e200.gif) , and so
, and so 
![[Maple Math]](images/chap16e201.gif) .  Fortunately, the integral contains x as well as dx, and so, bringing the x and dx together, we can replace the product
.  Fortunately, the integral contains x as well as dx, and so, bringing the x and dx together, we can replace the product 
![[Maple Math]](images/chap16e202.gif) by
 by  
![[Maple Math]](images/chap16e203.gif) 
 
![[Maple Math]](images/chap16e204.gif) :
:
 
![[Maple Math]](images/chap16e205.gif) =
 =   
![[Maple Math]](images/chap16e206.gif) 
 =  
![[Maple Math]](images/chap16e207.gif) sin u +C =
 sin u +C =   
![[Maple Math]](images/chap16e208.gif) 
 
![[Maple Math]](images/chap16e209.gif) .
.
 
Notice how, when we check by taking  
![[Maple Math]](images/chap16e210.gif) (
 ( 
![[Maple Math]](images/chap16e211.gif) 
  
![[Maple Math]](images/chap16e212.gif) ), we get
 ), we get 
![[Maple Math]](images/chap16e213.gif) because of the chain rule.
 because of the chain rule.
(b) Here we can greatly simplify the denominator if we take 
![[Maple Math]](images/chap16e214.gif) .  Then
.  Then  
![[Maple Math]](images/chap16e215.gif) /
/
![[Maple Math]](images/chap16e216.gif) =
  =  
![[Maple Math]](images/chap16e217.gif) , and so
, and so 
![[Maple Math]](images/chap16e218.gif) , which --- fortunately for us --- happens to be what is in the numerator (except for the constant
, which --- fortunately for us --- happens to be what is in the numerator (except for the constant  
![[Maple Math]](images/chap16e219.gif) , which does not cause us any problems). That is, we can replace
, which does not cause us any problems). That is, we can replace  
![[Maple Math]](images/chap16e220.gif) by
 by 
![[Maple Math]](images/chap16e221.gif) 
 
![[Maple Math]](images/chap16e222.gif) :
:
    
![[Maple Math]](images/chap16e223.gif) =
 =   
![[Maple Math]](images/chap16e224.gif) =
 =     
![[Maple Math]](images/chap16e225.gif) =
 =   
![[Maple Math]](images/chap16e226.gif) 
  
![[Maple Math]](images/chap16e227.gif) 
![[Maple Math]](images/chap16e228.gif) =
 =  
   
![[Maple Math]](images/chap16e229.gif) =
 =  
![[Maple Math]](images/chap16e230.gif) .
.
 (c) Here we can obtain a much simpler integrand by substituting 
![[Maple Math]](images/chap16e231.gif) in place of the expression in the radical:
 in place of the expression in the radical: 
![[Maple Math]](images/chap16e232.gif) .  Then
.  Then   
![[Maple Math]](images/chap16e233.gif) /
/
![[Maple Math]](images/chap16e234.gif) =
  =  
![[Maple Math]](images/chap16e235.gif) , and so
, and so 
![[Maple Math]](images/chap16e236.gif) 
  
![[Maple Math]](images/chap16e237.gif) .  So the numerator in the integral is
.  So the numerator in the integral is 
![[Maple Math]](images/chap16e238.gif) , and we obtain
, and we obtain
 
![[Maple Math]](images/chap16e239.gif) =
 =  
![[Maple Math]](images/chap16e240.gif) =
  =  
![[Maple Math]](images/chap16e241.gif) 
  
![[Maple Math]](images/chap16e242.gif) =
 =  
![[Maple Math]](images/chap16e243.gif) 
 
![[Maple Math]](images/chap16e244.gif) .
.